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6th International Conference and Expo on Computer Graphics & Animation

6th International Conference and Expo on Computer Graphics & Animation

Computer Graphics & Animation 2019 is a two day event with an audience from leading universities in USA, Canada and Europe from research institutes, animators, game design and media companies, renowned Speakers and professionals also has in its fold participation from young researchers affiliated to different universities and research institutes from around the world. REGISTER NOW!

Computer Graphics & Animation 2019 is pleased to invites scientists, researchers, educators, professionals, practitioners, animators, graphic designers, software developers, artists, head of departments, professors, heads of innovation, brand managers, start-ups and innovators, tech providers, venture capitalists and students with their innovative ideas and creativity. The conference is organized with the theme “Global innovation and research techniques in Computer Graphics, Animation, Gamedesign & VR” which comprised of 16 Sessions/Tracks designed to offer widespread knowledge that address current issues and innovations in the field of Graphics & Animation world. This will be high-level tech conference which includes thinking brands, market leaders, CG evangelists and hot start-ups to explore and debate the advancements in Computer Graphics & Animation and the impacts within the Academic, Enterprise & Consumer sectors.

This conference consist of Oral presentations, Poster Presentations, Workshops/Symposiums, Young Researcher Forums, Exhibition to discuss the current trends, challenges, regulatory matters and future opportunities of Computer Graphics, Animation & interactive techniques.

► Selected paper/manuscript will be published on “Springer – Encyclopedia of Computer Graphics & Games (ECGG)”
► Opportunity to get sponsorship’s for their research career by The Institute for Education, Research, and Scholarships (IFERS)

This will be an excellent opportunity to explore the dynamic innovations in the Computer Graphics & Animation world. The research and innovative knowledge in Graphics & Animation have made a paradigm shift towards innovative, stylish, virtual approach and there is an extensive research funding for these projects. This event will also have a meeting to attract investors from various sectors of media, film industry, future technologies who are eagerly seeking for novel inventions in Graphics world.
Highlight topics and not limited to:

Computer Graphics
Computer Animation
Animation Industry
Modeling
Simulation
GPU Technology
Game Design & Development
Gamification and Social Game Mechanics
Artificial Intelligence in Computer Graphics
Computer Graphics Applications
Computer Vision & Pattern Recognition
Virtual, Augmented and Mixed Reality
Imaging and Image Processing
Rendering
Visualization & 3D Printing
Human-Computer Interaction
3D Web Technology

Sessions/ Tracks

Computer Graphics and Animation is a wide field inside itself and a theme to investigate and appreciate the work and developments what we do with different devices and exploratory strategies. It’s more than offering life to an Animation, 2D, 3D and Virtual Reality. This meeting will be one of the World’s best places to hang out with advancements for innovation nerds and renowned specialists both from the field of the scholarly community and industry.

Sessions secured are extended beneath however the sub-points rundown is not comprehensive. Papers may address at least one of the recorded sub-points, despite the fact that creators ought not to feel restricted by them. Unlisted yet related sub-points are additionally adequate, if they fit in one of the accompanying fundamental theme zones:

Theme: “Global innovation and research techniques in Computer Graphics, Animation, Gamedesign & VR”

Notable Keynote Speakers

Introducing Keynote Speaker Koichi Noguchi Producer & VFX Supervisor Toei Animation Japan will address at 6th Computer Graphics & Animation 2019.

Meet our Honorable Keynote Speaker John McIntosh, SVA-School of Visual Arts and ShanghaiTech.

Program Schedule 2019

Day 1 September 25, 2019

Opening Ceremony
Plenary & Keynote Speeches (09:00-11:30)
Computer Graphics | Computer Animation | Animation Industry – Panel Discussion (11:30-13:00)
Modeling | Simulation | Rendering | GPU Technology – Panel Discussion (13:00-16:00)
Game Design & Development | Gamification and Social Game Mechanics | Artificial Intelligence in Computer Graphics – Panel Discussion (16:00-18:00)

Day 2 September 26, 2019

Opening Ceremony
Plenary & Keynote Speeches (09:00-11:30)
Computer Graphics Applications | Computer Vision & Pattern Recognition | Virtual, Augmented and Mixed Reality – Panel Discussion (11:30-13:00)
Imaging and Image Processing | Visualization & 3D Printing | Human-Computer Interaction | 3D Web Technology – Panel Discussion (13:00-16:00)
Poster Presentations and Best Poster Award Distribution (16:00-18:00)

Registration

Registration are Open for Computer Graphics and Animation 2019.

Special Discounts before on Final Call for 26th September 2019. REGISTER NOW!

Hope to see you at 6th International Conference and Expo on Computer Graphics & Animation in Montreal. For communication, feel free to contact us .

What do you think?

Written by VFX Online

VFX Online, now writing with a focus on Visual Effects and Animation and Gaming, writing at VFX Online Blog since 2016. VFX Online in India.

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