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The Orville Space Battle VFX by FuseFX

The Orville Space Battle VFX by FuseFX

The FuseFX team had the pleasure in putting together one of the most epic space battle sequence to ever hit your televisions.

How do you produce a nearly 8-minute space battle (arguably the longest continuous space battle in TV history) that rivals the likes of Star Wars on episodic television? First, you need a maestro in Seth MacFarlane who has often pushed the creative limits of his productions, orchestrating elaborate sequences. But this may be his most magnificent opus yet. With a clear vision, you need the perfect team—Luke McDonald, The Orville’s Visual Effects Supervisor, collaborated with two visual effects houses led by the talented VFX team at FuseFX.

We’ve seen space battles before—how did the FuseFX team make this battle special for viewers? The sheer volume of shots alone speaks to the complexities tackled. The FuseFX team worked on more than 108 shots (comprising of ‘X’ screen time) for the sequence. The number of shots and the quality behind the space battle took an army of inspired and amazing artists.

The tech component helped shepherd the project further. The FuseFX team wrote optimization tools that allowed them to bring in Maya files into 3ds Max to match their workflow and utilized render ready assets, which allowed them to automate firing of 3D lasers, prebuilt debris, and explosions.

Source: FuseFX

For more information, please visit at FuseFX

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Written by VFX Online

VFX Online, now writing with a focus on Visual Effects and Animation and Gaming, writing at VFX Online Blog since 2016. VFX Online in India.

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