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Epic Games launches new compositing tool-Composure

Epic Games launches new compositing tool-Composure

New compositing tool inside Unreal Engine 4.17 enables users to composite real world images or video footage with CG imagery in real time.

Epic Games has released Composure, a new compositing tool inside Unreal Engine 4.17 that enables users to composite real world images or video footage with CG imagery in real time.

With Composure, results can be seen immediately within the viewport without waiting for the lengthy render times associated with traditional compositing tools.

Because of the different needs of compositing pipelines, Composure was designed with a modular structure similar to building blocks except that it’s also kind of like a machine that prints building blocks in addition to utilizing all of the blocks you already have.

Using the Composure plugin, a particular project includes AR functionality such as different compositing modes according to streamed input textures; primitive compositing mode (lit rendering, hidden shadow caster and receiver); lens distortion; chromatic aberration; and many other features.

Pipeline assets can simply be imported into a project to be customizsd to users’ needs. This example places special focus on how to structure Blueprint assets to have easy-to-maintain interactivity with the compositing pipeline of your scene.

For more information, visit at Epic Games and Unreal Engine

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Written by VFX Online

VFX Online, now writing with a focus on Visual Effects and Animation and Gaming, writing at VFX Online Blog since 2016. VFX Online in India.

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