VFX in 2021: What Works, Who Works & What’s Changing Forever

VFX in 2021: What Works, Who Works & What’s Changing Forever

Wednesday, December 2 at 12:00PM (PST).

November 23, 2020 – As we wrap up a difficult year, we look ahead at how the production process is recovering for 2021. On-set-post-production is changing as distributed workflows, cloud and virtual production play a central role in the recovery of our industry.

Panelists from both the studio and software side will share their key learnings from adapting to the challenges of distributed workflows and discuss what technology and tools they are using to stay ahead of the curve next year.

Panelists include Chief Creative at Preymaker Angus Kneale, Director of Product – New Technology at Foundry Matt Mazerolle, Creative Director/VFX Supervisor at Framestore James Rogers, VFX Supervisor at Weta Digital Erik Windquist with an introduction by Dr. Jon Peddie of Jon Peddie Research, moderated by Editor-in-Chief of JPR’s Tech Watch Report Kathleen Maher.

Click here to register!

Source: Foundry

For more information, please visit at Foundry & Visual Effects Society

What do you think?

Written by VFX Online

VFX Online, now writing with a focus on Visual Effects and Animation and Gaming, writing at VFX Online Blog since 2016. VFX Online in India.


Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.





VIEW Conference 2020 Announces Meet The Masters Series: Nora Twomey

Anicmraft 1.1 Releases 19 New Features