Best of Visual Effects and Animation Books
We’re sharing the details of some of the best E-books for Visual Effects and Animation.
If you have any Best VFX and Animation Books you can share the details to email@example.com.
The Animator’s Survival Kit by Richard Williams
In this book, based on his sold-out Animation Masterclass in the United States and across Europe, Williams provides the underlying principles of animation that very animator – from beginner to expert, classic animator to computer animation whiz – needs.
Animation Methods by David Rodriguez
Whether you want to become a professional or just make your own animated movies and games. This book will show you all of the methods used in a studio environment for specifically doing 3D Character Animation. This is a step-by-step guide for learning Maya, animation tools, how to get into the industry, demo reel, interview process, body animation, facial animation, and how to get a job in animation. You will quickly learn animation without ever setting a foot inside a classroom.
The Illusion of Life by Frank Thomas and Ollie Johnstone
The book answers everybody’s question about how the amazingly lifelike effects of Disney character animation were achieved, including charming stories of the ways that many favorite animated figures got their unique personalities. From the perspective of two men who had an important role in shaping the art of animation, and within the context of the history of animation and the growth of the Disney studio, this is the definitive volume on the work and achievement of one of America’s best-known and most widely loved cultural institutions.
Cartoon Animation by Preston Blair
Animators must first know how to draw; good drawing is the cornerstone of their success. The animation process, however, involves much more than just good drawing. This book teaches all the other knowledge and skills animators must have.
Timing for Animation – by Harold Whittaker and John Halas
A classic of animation education since it first published in 1981. Copies of Timing for Animation have been sitting dog-eared and spine-split on desks and workstations around the world, wherever animation is produced for more than 25 years. All you need to breathe life into your animation is at your fingertips.
Character Animation Crash Course by Eric Goldberg
The Character Animation Crash Course by Eric Goldberg is an excellent resource by one of the most talented 2D animators in the world – the man behind the genie in Disney’s Aladdin.
The Complete Digital Animation Course by Andy Wyatt
The Complete Digital animation Course by Andy Wyatt is a very useful overall guide to all the processes involved in digital animation and film-making. Especially good for the technical bits that the older books don’t cover.
Producing Animation by Zahra Dowlatabadi
For anyone interested in understanding the animation pipeline from a producer’s point of view, this book is an excellent place to begin.
Escape Studios Careers Guide (Free E-Book)
Our new and updated 2019 Careers Guide will help you find your niche in the creative industries and escape to the career of your dreams. It’s packed with all the essential information about pipelines, job roles, expected salaries, skill requirements and qualifications needed to enter this ever evolving industry full of opportunities.
Download our free and updated Careers Guide by filling in the form below to find out more about the exciting opportunities within the fields of VFX, games, animation, motion graphics and producing.
Escape Studios Industry Survival Guide (Free E-Book)
What is a pipeline? What is the difference between 2D and 3D? What does a Matte Painter do? So many questions that come to mind when stepping into the industry. With a tonne of jargon to decipher, loads of job roles to understand and heaps of studios that all work from different pipelines; getting your head around the VFX, Animation and Games industries can be difficult.
In response to demand, we have put together a handy guide to help you understand the industry. It’s jam packed with discipline breakdowns, mini careers and studio guides, plus the ultimate jargon buster – so whatever your need we’ve got you covered!
Escape Studios Reel Talk Guide (Free E-Book)
A showreel is your chance to stand out and show creative studios what you are made of. But it isn’t the only important step of the recruitment journey; you should also be prepared for interviews and most importantly for team work when you get started in a studio.
Following the success of our previous showreel guide, we’ve spoken to some of our successful Escapees (alumni) and asked for their top tips on how to create a quality showreel to land your first job and how Escape Studios helped them do just that!
The guide is also packed with first-hand advice from recruiters from Creative Assembly, Framestore and NODAL Ltd and to artists from Blue Zoo, DNEG and Bithell Games on what they look for in a showreel and the best way to grab their attention.
The Rookies Beginner’s Guide to Visual Effects (Free E-Book)
Maybe because it’s a career that involves the perfect mix of story telling, cutting-edge technology and creativity. It could also be because you love films and want to hang out on set surrounded by movie stars. Maybe you want a career that allows you to travel the world or even work remotely from home. Or maybe it’s because you love drawing and building things with your hands and on the computer. There are so many reasons why you would want to work in Visual Effects and there are dozen of possible career paths open to you across multiple industries.
What you’ll learn:
What it’s like to work in visual effects and why it’s a career worth pursuing.
Full overview of all the key job within production studios.
The most important skills you need to know for a successful career.
How much money you can make with our salary guide.
How do I start learning and if a school is the right approach for you.
The best schools to learn visual effects online and on campus.
Essential blogs & communities that every visual effects artist needs.
Free software to start using that will get you on track.
Professional Software that the pros use, and that you can too.
Top companies where you can work around the world.
Essential Reading to really push your skills to the next level.
The Ultimate Guide for Making a Successful Demo Reel by Allan McKay (Free E-Book)
Learn the surefire way to land a job, and build an irresistible reel with proven the step by step approach, written by somebody who ACTUALLY does the HIRING!
This Product Will Help You To…
Quit guessing and know the EXACT RECIPE to cook up an irresistible reel
Learn key strategies to stand out from the hundreds of other reels that are sent into studios every single week!
How to MAXIMIZE your reel’s exposure online, and make your reel go VIRAL
Land you your first industry job and start you down the right path to an unstoppable career!
Beyond the Wall: The Story of Six VFX Studios Behind the Epic “Game of Thrones (Free E-Book)
Since its debut in 2011, HBO’s Game of Thrones has proven many things: that fantasy fiction is alive and well, that film-quality visual effects are possible with TV budgets, and that one IP, done right, can both capture the public imagination and breathe new life into an entire industry. The ambitious series set new standards in large-scale visual effects production.
The e-book is a case study on large scale VFX production of Image Engine Vancouver, Rodeo FX Montreal, Screen Scene Dublin, Bluebolt London, Pixomondo Frankfurt and Iloura Melbourne.
UK Screen Alliance Releases Ground-Breaking Industry Diversity & Inclusion Report (Free E-Book)
The report fills in a data gap which was highlighted by a BFI commissioned evidence review in 2018 and by the recent ScreenSkills Assessment for 2018-19 which called for more granular research at sub-sectoral industry level into inclusion and diversity. Collectively, industry trade body UK Screen Alliance in conjunction with Animation UK and Access: VFX, surveyed of more than 1,150 workers. The results reveal a portrait of diversity that will challenge many of the preconceptions about these three sectors and their progress in achieving an inclusive workplace. There has been significant improvement in some respects, but there are areas where action is still required.
The report documents a significantly higher percentage of ethnic diversity in VFX, post and animation than the overall level of diversity, or lack of it, within the wider film and TV industry. In VFX, people of colour make up 19% of the workforce. For animation BAME representation is 14% and in post-production it is 18%. All three sectors exceed the 14% UK average percentage for people of colour in the working-age population.