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Stranger Things Season 3 Visual Effects Breakdowns

Stranger Things Season 3 Visual Effects Breakdowns

The third season of the American science fiction horror web television series Stranger Things, titled Stranger Things 3, was released worldwide on Netflix’s web streaming service on July 4, 2019. The series was created by the Duffer Brothers, who are also executive producers along with Shawn Levy, Dan Cohen, and Iain Paterson.

Stranger Things – Season 3: VFX Breakdowns by Rodeo FX

362 SHOTS | 192 CREW MEMBERS | 318 ASSETS

VFX SUPERVISOR: Martin Pelletier
VFX PRODUCER: Valérie Clément

Stranger Things – Season 3: VFX Breakdown by Scanline VFX

Stranger Things – Season 3: VFX Breakdown by RiseFX

RISE VFX Supervisor Oliver Hohn and his team threw cars, transformed people into hamburger meat, vaporized a forest and some main characters without burning them and drilled miles of Russian tunnels under Hawkins.

Stranger Things – Season 3: VFX Breakdown by CVD VFX

With a team of 25 people, CVD VFX completed roughly 100 shots in roughly 3 months. The work ranged from a CG elevator both interior and exterior a variety of extensions and muzzle flashes, the prometheum room lab extensions and FX, along with the Prometheum gel simulations.

Creators: Matt Duffer & Ross Duffer
Release Date: 4 July 2019 (Netflix)

The VFX are made by:
Crafty Apes
RiseFX
Rodeo FX
Scanline VFX
Spin VFX
CVD VFX

Related Links
IMDB: https://www.imdb.com/title/tt4574334/
Rodeo FX: https://www.rodeofx.com/projects/stranger-things-season-3/
RiseFX: https://risefx.com/rise-visual-effects-studios-work-project-detail.php?id=94
CVD VFX: https://www.cvdvfx.com/stranger-things

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Written by VFX Online

VFX Online, now writing with a focus on Visual Effects and Animation and Gaming, writing at VFX Online Blog since 2016. VFX Online in India.

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